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	<title>Mac Audio Guy &#187; Signal &#8211; Mac Audio Articles, Tips and Techniques</title>
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		<title>Super Simple Second System Sound Syncing for HDSLRs</title>
		<link>http://macaudioguy.com/super-simple-second-system-sound-syncing-for-hdslrs/</link>
		<comments>http://macaudioguy.com/super-simple-second-system-sound-syncing-for-hdslrs/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 23:18:53 +0000</pubDate>
		<dc:creator>macaudioguy</dc:creator>
				<category><![CDATA[Signal - Mac Audio Articles, Tips and Techniques]]></category>
		<category><![CDATA[%D]]></category>
		<category><![CDATA[AUDIO FOR VIDEO]]></category>
		<category><![CDATA[Beachtek DXA-5D]]></category>
		<category><![CDATA[Canon 5dmk2]]></category>
		<category><![CDATA[Double System Sound]]></category>
		<category><![CDATA[DSLR]]></category>
		<category><![CDATA[GH1]]></category>
		<category><![CDATA[HDSLR]]></category>
		<category><![CDATA[Jay Shaffer]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Panasonic GH1]]></category>
		<category><![CDATA[portable recorder]]></category>
		<category><![CDATA[Second System Sound]]></category>
		<category><![CDATA[Zoom H4N]]></category>

		<guid isPermaLink="false">http://macaudioguy.com/?p=137</guid>
		<description><![CDATA[If you&#8217;re reading this article you probably are aware that shooting HD video with DSLRs is all the rage among digital filmmakers. There are far more reasons to shoot this way than not, but one of the problems with DSLRs are their sound recording capabilities. THe Canon 5D Mk2, the Canon 7D and the Panasonic [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://jayshaffer.com/mag/blog/wp-content/uploads/panasonic-lumix-gh1mic-150x150.jpg" alt="panasonic-lumix-gh1mic" title="panasonic-lumix-gh1mic" width="150" height="150" class="alignleft size-thumbnail wp-image-138" />If you&#8217;re reading this article you probably are aware that shooting HD video with DSLRs is all the rage among digital filmmakers. There are far more reasons to shoot this way than not, but one of the problems with DSLRs are their sound recording capabilities. THe Canon 5D Mk2, the Canon 7D and the Panasonic GH1 have external  microphone inputs but unfortunately these use auto gain control and have no manual control over input levels. Also these cameras don&#8217;t have headphone monitoring.<span id="more-137"></span><br />
The most common solution to these problems is to use film style second system or double system sound.The advantage of second system sound is that you have a redundant high quality sound recording that you can sync to your camera images in post-production. The methodology for second system sound ranges from very simple to incredibly complex methods. [See <a href="http://www.petergray.org/doublesystemsound.html">this article</a> which outlines no less than 16 different  methods for doing second system sound. ]<br />
Here is my simple method and workflow for capturing and syncing great sound for HDSLRs.<br />
First you will need some sort of external high quality sound recorder. It is important to note that your sound recorder doesn&#8217;t necessarily have to be a sound recorder. I have several DV and HDV camcorders that have microphone inputs and headphone monitoring. So one possible method would  be to use one of these as a 16 bit 48KHZ sound recorder and as an added bonus you may even get some usable B-rool video <img src="http://jayshaffer.com/mag/blog/wp-content/uploads/h4n_slant-web-150x150.jpg" alt="h4n_slant-web" title="h4n_slant-web" width="150" height="150" class="alignleft size-thumbnail wp-image-139" />out of the deal. The other method is to use a dedicated sound recorder, one of the coolest and most popular of these is the Zoom H4n recorder. The H4n is a high quality compact rugged and versatile machine and at $300 it&#8217;s a bargain. If you don&#8217;t have one or something similar, you should buy one. Of course, you may have a  portable DAT machine or some other legacy sound recorder, and any of these will  work.<br />
Secondly I&#8217;m going to presume that you can hook up a high quality external mic to your sound recording device, whether it is a shotgun mic on a boom or wireless lavalier. The ideal situation would be to have a  dedicated sound recordist/ boom operator on your shoot, but if you&#8217;re a one person operation you can still use a camera mounted mic hooked up to your sound recorder.<br />
Okay, this is the most important part of this method: DO NOT DISABLE SOUND RECORDING ON YOUR DSLR! You are going to use the sound as your reference audio. I edited a cooking show where it was a two camera shoot and the Steadicam was the A camera. Unfortunately the Steadicam didn&#8217;t record sound  and they forgot to slate about half the shots. If I had reference audio for that camera, I would have saved the producer about 20 hours on that edit. So the lesson is, ALWAYS RECORD SOUND. I have a Audio Technika ATR55 shotgun mic hooked up to the hot shoe of my Panasonic GH1 and have found that actually 60% of the time, I&#8217;m using the audio recorded in camera.  I&#8221;m still recording second system sound, and even when I use the camera audio, it&#8217;s nice to know that I&#8217;ve got back up audio if I need it. Also when you factor in how many of your shots are MOS or don&#8217;t need sound, you&#8217;ll be surprised how little post production syncing you actually have to do. The only thing to remember, and this is very important, is that if you can&#8217;t slate your shots using a clapper, is to be sure to have your talent clap or snap their fingers or snap your fingers when you are rolling before you shout action. ( You could sync to &#8220;action&#8221; but believe me, a clap is better.)<br />
So lets get to the simple method of syncing the sound. I use Final Cut Pro, so I&#8217;ll outline the method using FCP, but other editors can use much the same method.<br />
Import your video and convert it to whatever frame rate you are going to edit in. Since we are not using time code to sync, frame rate doesn&#8217;t matter. Let me repeat that; frame rate doesn&#8217;t matter.<br />
Next, you want to import your audio in to your video editor. Hopefully your audio is at least 16bit 44.1KHz PCM audio. Recording as MP3 is not acceptable. If you are using a Zoom H4N you may even have 24 bit 96KHz audio, which is overkill in my opinion. I think that 16 bit 48Khz is the best compromise for sound quality, file size and render speed.<br />
Once you have  both your video with reference audio  and your second system audio imported, go ahead and drag a shot to the timeline and be sure to include the clap or snap on the reference audio track. Next drag your second system sound onto the timeline below your reference audio track. Then line up the clap or snap by ear or even the waveforms on the timeline ( make sure you have show waveforms enabled). You can playback your tracks and if you hear flanging, nudge the second system sound track (by using the option left or option right arrow keys in FCP) until the sound is in sync.<br />
Once you sound is in sync with the reference track, trim your second system sound track to the same length as the reference track, then select both the video track and the second system sound track and use &#8220;Command L&#8221; to  link it to the video track in FCP. Now that you have your second system (and hopefully better quality) sound track synced and linked to your video shot you can trim and edit the video at will and the second system sound will stay in sync. Your reference audio track is still linked to your video and while in most cases you will mute that track in the final edit, it&#8217;s nice to know that you still have it there and in sync if you need it. Lastly you will have to repeat the sync process for all of your master shots, but once you&#8217;ve got it down, it&#8217;s relatively painless and you don&#8217;t have to do any math.<br />
<img src="http://jayshaffer.com/mag/blog/wp-content/uploads/dsc_7061.jpg" alt="dsc_7061" title="dsc_7061" width="100" height="91" class="alignleft size-full wp-image-140" />I will note here that <a href="http://www.beachtek.com/dxa5d.html">Beachtek Audio</a> makes a great product for single system sound recording on DSLRs called the DXA-5D. in addition to having high quality XLR mic inputs, it also tricks the auto gain control in the DSLR using an ultrasonic tone. The only trouble is, they are out of stock at the time of the writing of this article.</p>
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		<title>The Amazing $1000 Mac Audio Guy Studio</title>
		<link>http://macaudioguy.com/the-amazing-1000-mac-audio-guy-studio/</link>
		<comments>http://macaudioguy.com/the-amazing-1000-mac-audio-guy-studio/#comments</comments>
		<pubDate>Thu, 27 Mar 2008 19:36:17 +0000</pubDate>
		<dc:creator>macaudioguy</dc:creator>
				<category><![CDATA[Noise - Mac Audio Guy Blog]]></category>
		<category><![CDATA[Signal - Mac Audio Articles, Tips and Techniques]]></category>

		<guid isPermaLink="false">http://macaudioguy.com/2008/03/27/the-amazing-1000-mac-audio-guy-studio/</guid>
		<description><![CDATA[I recently received an e-mail from Mike Hohmann and he wants to set-up a home studio using his new iMac and GarageBand, but he was confused with what mics, audio interface and reference monitors he should get, in short, he asked &#8220;I know this is a lot of info to cover but I am doing [...]]]></description>
			<content:encoded><![CDATA[<p><img align="left" title="Multimix" id="image77" alt="Multimix" src="http://jayshaffer.com/mag/blog/wp-content/uploads/multimix8fw240.jpg" />I recently received an e-mail from Mike Hohmann and he wants to set-up a home studio using his new iMac and GarageBand, but he was confused with what mics, audio interface and reference monitors he should get, in short, he asked &#8220;I know this is a lot of info to cover but I am doing as much research as I can before I spend my hard earned money and simply put I need professional advice from anyone who really knows this stuff inside out and can ask the right questions and say okay here is what you need to get and you should be good to go for awhile. I would like to spend around 1000 dollars for this stuff give or take a little&#8230;&#8221;</p>
<p>This got me to thinking. What gear I would buy, in order to put together a flexible Mac based home audio recording studio?<br />
Okay, here it is; The amazing $1000 Mac Audio Guy home studio gear list.<span id="more-75"></span></p>
<p>First you will need some microphones, whether you&#8217;re a guitarist who needs to mic your amp or your acoustic guitar or if you&#8217;re a singer, or even if you&#8217;re a drummer, you&#8217;ll need some good mics. The most versatile, most rugged and the one mic I&#8217;d take to a desert island is the Shure SM 58. Note that the SM-57 and the SM-58 are nearly identical mics . The SM-58 has a spherical windscreen whereas the SM-57 does not. The windscreen makes the SM-58 a little better to sing into because it takes care of a lot of vocal pops. Shop around and you can find a SM-58 for $99. Next I would recommend getting a pair of matched condenser microphones. Condenser mics are generally more precise mics and are great at capturing the nuances of a performance, however they are fragile and require a phantom power source, so condensers are more likely to be used in the studio, rather than onstage. To stay under the $1000 dollar budget I chose the Audio Teknika AT2020 as a good condenser for about a $100 and I put two on our list and I actually was able to get some headphones thrown in as a package deal. The reason you want two matched condenser mics is so that you can do stereo recording, for a drum kit, for example. There are some other good condensers in this price range, the AKG Perception 1000, the M-audio Nova, a couple from Blue Microphones, and from MXL, you can shop these microphones and see if you like the sound of one over another, but for the purposes of simplicity and a value I&#8217;ll go with the AT2020 for my list.<br />
So i&#8217;ve spent a third of the budget on three Mics. Now, if you are a keyboardist/composer, you may want to substitute a MIDI Keyboard controller like the M-Audio  Keystation 61 for one of the mics, but for the purposes of this article I&#8217;ll consider your instruments as separate from the studio budget.</p>
<p>Next we need an audio interface to get the audio from the mics into your Mac. There are a bunch of two channel interfaces out there ranging from $150-$500, but I&#8217;m going to go with an audio interface that is also an analog mixer. The Alesis Multimix 8 FW or the Multimix USB2.0 mixer/interfaces are a great bargain. For $300 you get an eight channel mixer with four pro-quality  mic pre-amps and it acts as an ten channel in and two channel out audio interface, either over Firewire or USB 2.0. I would choose the USB 2.0 model simply because I have more USB inputs than Firewire inputs on my Mac. So I killed two birds with one stone by adding the Alesis Multimix 8 USB 2.0 to my list at $299.99. But wait there&#8217;s more! The Alesis Multimix ships with Cubase LE music software that you can use in addition to GarageBand on your project. But wait there&#8217;s ever MORE!! By shopping around, I found I could get the Mulimix, an AKG Perception Mic and a table mic stand and cable package from BSW <a title="BSW" href="http://bswusa.com/">http://bswusa.com/</a> for the same $299.99 price! So now I&#8217;ve got  four Mics and a interface/mixer for just under $600. Yeah Baby!</p>
<p>If you&#8217;re going to be recording you&#8217;ll need some headphones and some reference monitors (speakers) Reference monitors is just a fancy name for speakers that are supposed to be more accurate than home speakers.  First off, I&#8217;l add  Sony MDR-7506 headphones to our list. These are very accurate professional headphones and at $99 they are a bargain. And so that only leaves us $200 to buy speakers.  If I want to stay under my budget, I have to to go with a Bargain.  The Alesis M1 ACTIVE 520s  are a 75W bi-amped active speaker for $199 a Pair.  And that just squeaks me under my budget at $993.99, enough for a six pack left over. <img src='http://jayshaffer.com/mag/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  .</p>
<p><img width="420" height="240" alt="cart" src="http://jayshaffer.com/mag/blog/wp-content/uploads/Picture%203.png" /></p>
<p>(Note on my shopping cart figure they didn&#8217;t total up the two AT2020s so that&#8217;s why it&#8217;s a hundred dollars too low.)</p>
<p>Okay, so I was able to put together a studio for under a thousand, but to be honest I would have spent about another $200. I would have spent an extra $100 over budget and purchased the KRK RP5 monitors for $300 a pair. And then add another $100 for Mic stands and cables and we&#8217;re really at $1200. However, with some clever comparison shopping online you may be able to get everything for a little less or get cables thrown in as a package deal.<br />
So there you have it, the amazing Mac Audio Guy $1000 dollar studio (give or take a little.)</p>
<p><!--digg--></p>
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		<title>The DLS General Midi Trick</title>
		<link>http://macaudioguy.com/the-dls-general-midi-trick/</link>
		<comments>http://macaudioguy.com/the-dls-general-midi-trick/#comments</comments>
		<pubDate>Mon, 17 Mar 2008 19:20:21 +0000</pubDate>
		<dc:creator>macaudioguy</dc:creator>
				<category><![CDATA[Signal - Mac Audio Articles, Tips and Techniques]]></category>

		<guid isPermaLink="false">http://macaudioguy.com/2008/03/17/the-dls-general-midi-trick/</guid>
		<description><![CDATA[Recently I was doing an authorized remix of Herbie Hancock music for a remix contest in Second Life. The first thing I did was download  a MIDI file of &#8220;Watermelon Man.&#8221;  You probably know you can drag a MIDI file into GarageBand and GarageBand will try to map the instruments to the closest [...]]]></description>
			<content:encoded><![CDATA[<p>Recently I was doing an authorized remix of Herbie Hancock music for a remix contest in Second Life. The first thing I did was download  a MIDI file of &#8220;Watermelon Man.&#8221;  You probably know you can drag a MIDI file into GarageBand and GarageBand will try to map the instruments to the closest software instruments that it has. Sometimes this works great, but most of the  time it just makes a horrible mess that doesn&#8217;t sound at all like the General MIDI Instruments that were intended for the piece.<span id="more-65"></span> For example, here is a short sound file of what  the  &#8220;Watermelon Man&#8221; MIDI file sounds like dropped straight into  GB. (<a title="GM Example 1" target="_blank" href="http://jayshaffer.com/mag/blog/wp-content/uploads/GM_Example1.mp3">Example 1.mp3</a>)<br />
We can hear that the Percussion parts mapped to a piano sound and generally the thing is a mess. You can go through to each track and try to find a software instrument that fits better, this <em>can </em>sound great,  but it&#8217;s time consuming and the results are often mixed at best.<br />
There is a better way.<br />
In GarageBand import a General Midi file by dragging into the timeline. then select a track that has a piano mapped to it.<br />
Click on the  Track Info button in the lower right of the GB window. Then click on the Details disclosure triangle.<br />
Next, under the Instrument Generator selector change the  selection from Piano to DLSMusic Device.</p>
<p><img alt="DLS Fig1.png" id="image69" src="http://jayshaffer.com/mag/blog/wp-content/uploads/DLS%20Fig1.png" />(Figure 1)<br />
Click the  pencil icon to the right of the Instrument Generator to edit the DLSMusic Device. In the DLSMusic Device edit window, make sure that QuickTime Music Synthesizer is  selected as the sound bank, and then close the edit window.</p>
<p><img alt="DLS Fig2.png" id="image70" src="http://jayshaffer.com/mag/blog/wp-content/uploads/DLS%20Fig2.png" />(Figure 2)<br />
Click the Save Instrument&#8230; button and name your new instrument &#8220;GM DLS.&#8221;<br />
Go to the tracks column and change ALL of the software instruments to GM DLS.</p>
<p><img alt="DLS Fig3.png" id="image71" src="http://jayshaffer.com/mag/blog/wp-content/uploads/DLS%20Fig3.png" />(Figure 3)<br />
Now when you play the song the General MIDI track will send Program change commands to the GM DLS instrument and play back the proper General MIDI instruments using QuickTime&#8217;s built-in GM instrument set. Here is what the newly mapped song sounds like. (<a title="GM Example 2" target="_blank" href="http://jayshaffer.com/mag/blog/wp-content/uploads/GM_Example2.mp3">Example 2.mp3</a>)<br />
By using your newly created GM DLS instrument you can import and listen to any General MIDI song as it was intended. While General MIDI songs are never perfect, at least by going with the General MIDI mapping you have a good place to start if you want to edit the instrumentation or the arrangement.</p>
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		<title>Streaming Audio Into Second Life From a Mac</title>
		<link>http://macaudioguy.com/streaming-audio-into-second-life-from-a-mac/</link>
		<comments>http://macaudioguy.com/streaming-audio-into-second-life-from-a-mac/#comments</comments>
		<pubDate>Mon, 31 Dec 2007 17:45:52 +0000</pubDate>
		<dc:creator>macaudioguy</dc:creator>
				<category><![CDATA[Signal - Mac Audio Articles, Tips and Techniques]]></category>

		<guid isPermaLink="false">http://macaudioguy.com/2007/12/31/streaming-audio-into-second-life-from-a-mac/</guid>
		<description><![CDATA[The fact that the online community of Second Life provides a way listen to streaming audio has created opportunities for musicians , DJs, and others to stream live audio broadcast into Second Life. Since there are no real good tutorials out there on streaming from a Mac and that I&#8217;m getting tired of repeating the [...]]]></description>
			<content:encoded><![CDATA[<p><img hspace="10" align="left" alt="VJ DJ" id="image54" title="VJ DJ" src="http://jayshaffer.com/mag/blog/wp-content/uploads/VJ%20DJ%20Jazz.jpg" />The fact that the online community of Second Life provides a way listen to streaming audio has created opportunities for musicians , DJs, and others to stream live audio broadcast into Second Life. Since there are no real good tutorials out there on streaming from a Mac and that I&#8217;m getting tired of repeating the same set  of  instructions, I put together this article.  First I&#8217;m going to make the assumption that you want to stream to more than ten listeners at a single location in Second Life, and that you already have installed and are familiar with the basics of using Second Life. Please note that you can also stream to even more listeners over the internet using this same method.<br />
<span id="more-50"></span><br />
<strong>Getting Nicecast </strong></p>
<p>The first step in the process is that you need to have broadcasting source software. PC users have a simple WinAmp plug-in that most users use. But for Mac users this isn&#8217;t an option. While there are several DJ programs like Tracktor that support streaming, by far the easiest to use and most prevalent piece of software is Nicecast by Rouge Amoeba ( <a href="http://rogueamoeba.com/nicecast/">http://rogueamoeba.com/nicecast/</a>) . Nicecast cost $40US for the fully functional version. But it&#8217;s well worth the money in saving you time and headaches. Simply put, you need to purchase this software if you want to broadcast from your Mac.<br />
<!--adsense--><br />
<img width="320" hspace="10" height="180" align="left" alt="broadcast" id="image49" title="broadcast" src="http://jayshaffer.com/mag/blog/wp-content/uploads/Nicecast%20Broadcast.png" />For the purpose s of this article I&#8217;ll presume that you are using Nicecast. After installing Nicecast and opening it the first window that you will see is the Broadcast window. This is the start and stop button for your broadcast, so you will want to keep this window open at all times when broadcasting.</p>
<p>Okay, listen up! Here is the is the biggest misunderstanding regarding Nicecast and internet broadcasting: You CAN use Nicecast&#8217;s built-in server to broadcast, but in 99% of the cases you DO NOT want to use the built-in Server. Here&#8217;s why: Unless you have a serious connection to the internet(and I mean T3 or better) you wont me able to serve very many streams. The math is simple, if you want to run a 96kbs stream, the bandwidth required is 96Kbs per listener. So your typical high speed 600 or 700kbs DSL connection can support seven listeners in the best case scenario, add overhead for NAT, shared devices, Gateways ,yadda yadda yadda, and you can see that running your own server  probably won&#8217;t work. I will show how to configure Nicecast to use an external server so that  you can broadcast to more listeners.</p>
<p><strong>Getting a Shoutcast server</strong></p>
<p>This brings us to the second piece of software in the chain. A Shoutcast DNAS server. Either you or the land/ club owner in Second Life will have to rent usage of a streaming server. There are two &#8220;brands&#8221; of servers out there; Shoutcast and Icecast, Shoutcast being a free piece of software from NullSoft and Icecast which is open-source software. I&#8217;ll use the Shoutcast server for this example. Like I said earlier, either you or the venue owner needs to &#8220;Rent a Stream&#8221; which is to say, a streaming server. If you search Shoutcast in Second Life you can find several vendors that can rent you  the use of a server on an hourly, weekly, or monthly basis, and you can pay for these in Linden $. A typical 100 listener, 128kbs server rents for about $4000 Lindens a month. If you are a freelance musician or DJ in Second Life having you&#8217;re own streaming server is a huge advantage in terms of control, if you can justify the overhead. If you are a club or venue owner, haveing your owndn streaming server will allow to attract more artist and visitors to your venue and will allow you control of the music on your land.You can also search the internet and find Shoutcast streams for about $30-50US a month. Once you or the venue owner has rented a Shoutcast server you will be provided with the following information:</p>
<p>a URL with port number (in the form http://XX.XX.XX.XX:XXXX or http://hostname.com:port #) this is the URL that you will need for the land settings or to send internet listeners to.<br />
A Host server IP ie. XX.XX.XX.XX<br />
A port number ie XXXX<br />
And a Password<br />
You&#8217;ll need this information to configure  the Nicecast Broadcaster.<br />
You may also receive an admin login and password for configuring the Shoutcast server. which in most cases you won&#8217;t need to mess with. Warning: any changes to the default Shoutcast configuration should be undertaken with great care.<br />
<strong><br />
Configuring Nicecast</strong></p>
<p>The next step is to configure Nicecast to send the audio from your Mac to the Shoutcast server. <img width="1" hspace="10" height="1" align="left" alt="server" id="image51" title="server" src="http://jayshaffer.com/mag/blog/wp-content/uploads/Server%201.png" />In Nicecast, go to Show Server under the Window menu or hit Command 2. Next, click on the drawer icon either in the upper left or right of the Server window<br />
Once the Drawer is open, click on the + sign in the lower left of the drawer.</p>
<p><img width="322" hspace="10" height="204" align="left" title="server 3" id="image53" alt="server 3" src="http://jayshaffer.com/mag/blog/wp-content/uploads/server%20drawer%203.png" />This will add a server called Untitled Server and a configuration form will open in the Server window. In the Name field, type in a name of your choice for your server.<br />
Next select Shoutcast as the Server Type. In most cases leave the Account field blank. Type in the password that came with your Spoutcast server info. Fill in the Address field with the IP address or hostname of your Shoutcast server (Do not include the  http://.) Fill in the port number from your Shoutcast server info. Leave the Mount Point field blank and leave the Public URL field set to Automatic. Next click on the radio button to the left of your server to activate it. You can now close the Server window.</p>
<p>There are a couple more settings that you should do in Nicecast. Make sure the Broadcast window is open or open it by going to Window>Show Broadcast or typing Command 1. Under the Source button you can choose which application you&#8217;re going to source your audio from. Nicecast will allow you to stream just about any audio from your Mac, but for testing and getting familiar with Nicecast, I suggest setting this to iTunes so that you can play music from your music library into Second Life. Read the Nicecast documentation to customize your source audio settings. Under the Info button you can fill out information about your &#8220;Radio Station&#8221; that you want your listeners to see. Don&#8217;t worry about the Titles button at this time. Under the Quality button you MUST set the Bitrate to same as your Shoutcast server. Set the Sampler Rate to 44.1 and the Channels to Stereo and leave the CPU slider  in the middle. Under the Share Button, the URL of your stream will be there automatically. This is the Address you can give internet listeners or post to your Website. And finally there&#8217;s the Effects Button. The Effects button brings up the Effects window, where you can add audio effects and useful plug-ins like the voice-over module to Nicecast. I&#8217;ll refer you to the Nicecast  documentation to use this window, for now you can close  the Effects window. Okay, you are almost ready to broadcast, now we have to configure SL to receive the broadcast.</p>
<p><strong>Configuring Second Life</strong></p>
<p><img width="235" hspace="10" height="198" align="left" alt="Land Media" id="image55" title="Land Media" src="http://jayshaffer.com/mag/blog/wp-content/uploads/landMedia.png" />At this point, you are configured to send your stream out to the internet., but to bring it into Second Life we need to configure the land to receive the broadcast. Launch Second Life and go to the land where you are going to be broadcasting to. In the case that the land or club is owned by somebody else, they will have to configure the land or if they already have a land stream changer, you may be able to enter the information from the Shoutcast server into the changer. In the case that you own the land, select  About Land from the World Menu. In the  About Land window click on the Media tab. Enter the URL with the port number of your Shoutcast server into the Music URL field. You can close the About Land window if you&#8217;d like. Now it&#8217;s time to do a test broadcast.</p>
<p><strong>Starting your Broadcast.</strong></p>
<p>With Second Life still open, switch to or open Nicecast. Click on the Start Broadcast button. You may get a &#8220;Quit and Relaunch&#8221; dialog if you have iTunes open, If you do, just click on the Quit and Relaunch button to relaunch iTunes. Next you should see the red on air light appear and when you start playing a song in iTunes you should see the level meter in the Broadcast window moving and you should see the name of the currently playing song. All of this confirms that you are sending a stream to the Shoutcast server. You may at this point be hearing both the source song and a slightly delayed version of the same audio through Second Life, this is good, it means you&#8217;re successfully broadcasting.. Go to the Control menu in Nicecast and choose Mute. Now, switch windows to Second Life. You still should be hearing your music. If not, make sure your media player is enabled and that you&#8217;ve hit the play button. If there is somebody else in your same location ask them if they can hear the stream. It should be working at this point. If not, here is a short troubleshooting list.<br />
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<p><strong>Trouble Shooting</strong></p>
<p>I can&#8217;t address every problem you might encounter, but here are some of the common errors and their solutions.<br />
If you get an &#8220;unable to connect to server&#8221; message in Nicecast, make sure that you entered the Shoutcast server info correctly in the Server window and that the server is activated.<br />
And restart the broadcast.<br />
If you are on air in Nicecast, but can&#8217;t hear in Second Life, check the land setting to make sure the correct music URL is entered, then, check that your media player is enabled and you&#8217;ve hit the play button.<br />
If the Second Life stream sounds garbled or slow or fast, make sure your Shoutcast server and Nicecast are set to the same bitrate.<br />
I sincerely that you got your stream up and running at this point. Be sure to take the time to read the Nicecast documentation thoroughly. And IM me, VJ Shojo, in Second Life to come listen to your show.</p>
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		<title>How-to Do Basic Audio Recording On Your Mac Using GarageBand &#8216;08</title>
		<link>http://macaudioguy.com/how-to-do-basic-audio-recording-on-your-mac-using-garageband-08/</link>
		<comments>http://macaudioguy.com/how-to-do-basic-audio-recording-on-your-mac-using-garageband-08/#comments</comments>
		<pubDate>Thu, 27 Dec 2007 22:58:28 +0000</pubDate>
		<dc:creator>macaudioguy</dc:creator>
				<category><![CDATA[Signal - Mac Audio Articles, Tips and Techniques]]></category>

		<guid isPermaLink="false">http://macaudioguy.com/2007/12/27/how-to-do-basic-audio-recording-on-your-mac-using-garageband-08/</guid>
		<description><![CDATA[I wrote an article a few years back on basic audio recording on the Mac, While much of that info is still valid, a lot of it is out of date. So  I thought I would update that article and I also plan to make a video tutorial as well, In the meantime here [...]]]></description>
			<content:encoded><![CDATA[<p><img hspace="10" align="left" alt="GB Screen" id="image48" title="GB Screen" src="http://jayshaffer.com/mag/blog/wp-content/uploads/GB%20Screen.thumbnail.jpg" />I wrote an article a few years back on basic audio recording on the Mac, While much of that info is still valid, a lot of it is out of date. So  I thought I would update that article and I also plan to make a video tutorial as well, In the meantime here is the article.</p>
<p>We are going to assume that we are recording a simple mono or single channel microphone for the purpose of this tutorial, But the tutorial works just as well for any stereo audio source such as a turntable or a mixer.<span id="more-47"></span></p>
<p>First off, we need to get audio into the computer. There are several ways to get audio into your mac: You can use the analog inputs if your Mac is so equipped or you can use either the Optical Digital(SPDIF) input, or the Firewire or USB inputs via a Digital Audio Interface.</p>
<p>Lets look at the analog inputs first. Most newer Macs  have 1/8&#8243; stereo analog Line in and Line out Jacks, older iBooks being the exception. Often using these inputs is the simplest and most expedient way to get audio into your MacÂ  you can hook-up most audio devices using a male stereo mini to dual male RCA adaptor cable. This is great if you want to use a turntable or mixer as an audio source. When you use the analog inputs on your Mac you are using the Macs own internal analog to digital convertors, while these are actually pretty good nowadays using an external audio interface is usually preferable.</p>
<p>Audio interfaces range from the $40 iMic interface, to various USB mics and headsets with built-in convertors, to high end interfaces such as the $500 Apogee Duet interface or Multi channel interfaces like the $700 Prosonus Firestudio. Depending on the interface, these can have USB, Firewire or even optical connections to hook-up to your Mac. The advantages that these interfaces offer are things like higher quality sampling rates and bit depths than the Mac&#8217;s built-in audio and  they can also offer such features as direct monitoring and digital effects. For the purposes of this tutorial we&#8217;ll look at a USB Headset and a iMic USB interface.</p>
<p>Once you have an audio source hooked up to your Mac, the first stop in the recording process is the sound control panel. To go to the sound control panel, go to system preferences under the Apple menu and click on Sound. Click on the input tab and you will see a list of connected audio devices on your Mac Our list has the Internal Microphone, Line-in audio (the Built-in audio), iMic USB audio system, and C-Media USB Headphone Set . We&#8217;ll select the C-media USB Headset. Next we want to set our initial Audio levels, to avoid distorting our audio recording later on. Speak or sing  into your microphone at a loud  level, or start playback of your audio device. Adjust the input levels using the input volume slider so that the input levels are at about 80% of the sound input indicator bar.<br />
While we are in the Sound control panel. We&#8217;ll want to set an output device. Click on the Output tab. And we&#8217;ll choose Internal speakers as an output device. Click on the red close button to close the Sound control panel and save your settings.</p>
<p>Next, we&#8217;ll need to open an audio recording application. GarageBand comes with all new Macs as part of the iLife suite and even if it didn&#8217;t come with your Mac, you should purchase the iLife suite just for GarageBand even if you&#8217;re going to do occasional audio recording on your Mac. We&#8217;ll note that there are many free and inexpensive  audio recording applications available for you Mac including the open source application Audacity available at http://audacity.sourceforge.net. But for the purposes of this tutorial we&#8217;ll just address using GarageBand &#8216;08.</p>
<p>To do an audio recording using GarageBand, launch GarageBand. Again for the purposes of this tutorial, we&#8217;ll chose Create New Music Project and we&#8217;ll name our project &#8220;Recording test&#8221; and click on the Create button. In the GarageBand Window  we&#8217;ll close the Keyboard window if it appears, since we don&#8217;t need that at the moment. Goto the GarageBand menu and select Preferences to open GarageBands&#8217;s preferences. Click on the Audio/MIDI tab. We&#8217;ll make sure that Built-in Output is selected under the Audio Output Selector, and that C-Media USB Headphone Set is selected under Audio Input. We  could have selected from any of the devices that are connected our Mac or could have just used the system stings to use whichever device is selected in the sound control panel. While still in the Preferences window,  we want to check our recording quality settings. Click on the Advanced tab. Notice the Audio Resolution selector. The selector has three options  Good, Better and Best. We&#8217;ll choose Better to record in 24-bit resolution  but export at 16-bit resolution for standard CD resolution files. Click on the red  close button to exit the preferences panel and save our settings.</p>
<p>Next we&#8217;ll select New Basic Track from the Track menu. With our new track highlighted we&#8217;ll click on the &#8220;I&#8221; or track info button in the lower right hand corner of the GarageBand window. In the bottom of the Track Info pane You&#8217;ll notice an Input source selector: Ours is showing Stereo 1/2 (C-media USB Headphone Set) and since there is no need to make a stereo Recording of a Mono voice, we are going to select Mono 1 (C-media USB Headphone Set.) We&#8217;ll also leave the Monitor selector to Off to avoid any chance of feedback. Next, we want to check our recording levels again. Although they should be good from our system settings it never hurts to double check levels. Make sure that the Automatic Level Control checkbox is NOT checked. Speak or sing  into your microphone at a loud level, or start playback of your audio device. Adjust the input levels using the Recording Level slider so that the input levels are at about 80% of the track&#8217;s level volume meter. Once your level is set, you can click the &#8220;I&#8221; button to close the  Track Info Window.</p>
<p>Now we are ready to record. Make sure that our new track is record enabled. This is indicated by the red record enable button. When you&#8217;re ready to record,  click on the record button in the transport controls. To stop recording, click the play button to stop the recording and playback or click the record button to stop recording but continue playback. This is convenient if you only need to record vocals in certain parts of a song, for example. But in most case you&#8217;ll want to click the play button to stop recording. You can now click the Goto Beginning button to go to the beginning of the track and click the Play button to hear the playback of your recording.<br />
We&#8217;ll address editing your audio in a future tutorial, but for now we want to show you some of the saving and exporting options in GarageBand. First off, save your project often to make sure you don&#8217;t lose any of your recordings or the changes you&#8217;ve made to your project. To save your project, click on Save under the File menu or use the Command and S key shortcut.</p>
<p>To export your recording you have several options under GarageBand&#8217;s Share menu. We can;  Send song to iTunes, Send your song as a Ringtone, Send Podcast to iWeb, Export song to disk and Burn song to CD. Lots of options. The simplest is to save your recording (or song) to disk. With the Compress checkbox unchecked simply click Export to save your recording as a standard 16-bit AIF file to disk. If  you check the Compress check box and it will bring up the audio compression options including the ability to export as an AAC (Apple Proprietary) file or as a MP3 file for playback on many devices.</p>
<p>In addition to the export to disk option, you may find the Send song to iTunes option useful. By using the send to iTunes option you have the same options to save your file either compressed or not but you also have the option to add meta data to the file and the file will automatically be added to your iTunes music library. After you&#8217;ve exported you audio file and Saved your  project you can close GarageBand.</p>
<p>That&#8217;s how to do basic audio recording on your Mac using GarageBand &#8216;08.<br />
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		<title>The Right Tool For The Job</title>
		<link>http://macaudioguy.com/the-right-tool-for-the-job/</link>
		<comments>http://macaudioguy.com/the-right-tool-for-the-job/#comments</comments>
		<pubDate>Tue, 03 Apr 2007 22:57:01 +0000</pubDate>
		<dc:creator>macaudioguy</dc:creator>
				<category><![CDATA[Signal - Mac Audio Articles, Tips and Techniques]]></category>

		<guid isPermaLink="false">http://jayshaffer.com/mag/blog/?p=14</guid>
		<description><![CDATA[It seems at least half of the people I talk to about Mac audio recording are really confused about what software and hardware they should be using. While projects vary widely, they can generally be broken down into three categories:

Basic recording and stereo editing. An example is transferring an editing your vinyl collection or a [...]]]></description>
			<content:encoded><![CDATA[<p>It seems at least half of the people I talk to about Mac audio recording are really confused about what software and hardware they should be using. While projects vary widely, they can generally be broken down into three categories:</p>
<ol>
<li>Basic recording and stereo editing. An example is transferring an editing your vinyl collection or a radio program.</li>
<li>Basic MIDI and audio multi-tracking. An example would be using Garage Band to compose a song.</li>
<li>Professional level MIDI and audio multi-tracking. An example would be live multi-track recording or video soundtrack work.</li>
</ol>
<p><span id="more-14"></span>Over the next few weeks I&#8217;ll post a three part series that will provide a basic overview of what hardware and software you will need for each of these types of recording. Hopefully this will provide you with the information you needt o get started with whichever type of recording that you want to do.</p>
<p class="head2">Part 1. Basic Recording and Editing</p>
<p>For basic audio recording most Macs have an 1/8&#8243; stereo audio input (iBooks are the notable exception and I&#8217;ll get to them in a minute.) and an 1/8&#8243;stereo audio output. These are usually on the back of the machine and are marked with picturesque microphone and speaker icons. Theoretically you can either plug in a line level signal or a computer type mic into the input and record at CD (16bit 44.1 KHz) quality. In reality due to all the radiant energy inside the computer case and the quality of the analog to digital converters the quality is somewhat less that &#8220;CD quality&#8221; but is for the most part acceptable.<br />
One of the most common questions I encounter is &#8220;How do I record onto my iBook?&#8221;  Your iBook comes with a built in mic (the little hole on the upper right hand corner of the display) however the built-in mic is acceptable for voice recognition but not much else. In order to do any serious recording on an iBook, you will need an audio interface. Audio interfaces start at less than $50 and can go well into the thousands. But for basic recording the $40 iMic from Griffin Technologies (http://www.griffintechnology.com/products/imic/) is an excellent choice. Even for Macs with built in audio inputs an external audio interface will be an improvement in quality both because an audio interface can record at a higher data rate (often 24bit 96Khz) and because they are less susceptible to interference from the internal computer components.<br />
In order to monitor sound from your Mac you need to either connect powered speakers, headphones or a stereo amp and speakers to the sound output jack. You can set the sound output level either in the sound control panel under system preferences or from the speaker icon on the top menu bar of your Mac.<br />
For basic recording in OS X the first thing is to confirm that you have audio coming into your Mac. To do this open System preferences under the apple menu and go to the sound control panel. <img align="left" alt="OS X Sound Control Panel" title="OS X Sound Control Panel" src="http://jayshaffer.com/mag/images/sound-panel01.gif" />Select the input button and you should see a list of all the sound input devices available to you. Select sound input to use the computers built-in audio or select your audio interface from the list. And if you have a mic or some other audio source (turntable, tape deck) you can use the input volume slider to set up your audio to the proper recording level (about 80% on the level meter.)<br />
Besides having the capability to get audio in and out of your Mac you need some audio recording and editing software. Although Apple doesn&#8217;t include this software with OS X, there is an excellent freeware audio editor called Audacity, which is available at: <a href="http://audacity.sourceforge.net/">http://audacity.sourceforge.net/ </a> Sound Studio from Felt Tip software is an excellent shareware program and is available at <a href="http://felttip.com/">http://felttip.com/</a> . Commercial audio editing software includes Peak from Bias at <a href="http://bias-inc.com/">http://bias-inc.com/</a> Spark from TC Electronics at <a href="http://tcelectronics.com/">http://tcelectronics.com/</a> and DSP Quattro at http://dsp-quattro.com.  For recording vinyl records a program called Final Vinyl ships with the iMic and a program called CD Spin Doctor ships with Roxio&#8217;s Toast Titanium 6 software. After setting up the correct recording levels in the Sound control panel you can launch your audio recording and editing software and record your audio.<br />
Without going into a lot details about editing, I should address recording at higher sampling rates. If you are using an audio interface with 24bit 96Khz capability there are a couple things to be aware of. First take into account that 24/96 files are almost tree times as big as a 16/44 file, so managing your disc space and speed may become an issue. Also with 24/96 you must monitor your audio through your audio interface your standard Mac audio out wont work in most cases. And finally while it is generally a good idea to edit and manipulate your audio at the higher sampling rate, you probably want to export your final audio as a 16 bit 44.1 KHz aiff file. Once you have the file at 16/44 you can use programs like iTunes or Toast to burn audio CDs or compress your files into MP3 format.<br />
Of course since you went to all the trouble to record your audio , you want to make sure that it is safely aarchived. Most audio editing applications allow you to save a &#8220;Project&#8221; file this file usually contains the raw audio file that you recorded along with a record of your edits and changes. It is a good idea to save these files and include them in your archiving /back-up scheme (You DO have a back-up scheme,. Don&#8217;t you?) In additition to your project files maintain an archive of your edited 16/44 files with some sort of file naming scheme that  tell you what the file was, when it was recorded and which version it is.<br />
In the next part I will talk about what you need compose and record music on your Mac.</p>
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		<title>MIDI and GarageBand</title>
		<link>http://macaudioguy.com/midi-and-garageband/</link>
		<comments>http://macaudioguy.com/midi-and-garageband/#comments</comments>
		<pubDate>Tue, 03 Apr 2007 22:09:20 +0000</pubDate>
		<dc:creator>macaudioguy</dc:creator>
				<category><![CDATA[Signal - Mac Audio Articles, Tips and Techniques]]></category>

		<guid isPermaLink="false">http://jayshaffer.com/mag/blog/?p=12</guid>
		<description><![CDATA[
DLS and General Midi Part one, GarageBandâ€™s Best Kept Secrets.
This week I&#8217;m starting to tackle a little more complex subject than usual.
I&#8217;m working on a soon to be released Cell phone game (or as it&#8217;s known in the industry, a mobile entertainment project) and due to the paltry memory of some cell phones the music [...]]]></description>
			<content:encoded><![CDATA[<p><strong><br />
DLS and General Midi Part one, GarageBandâ€™s Best Kept Secrets.</strong></p>
<p>This week I&#8217;m starting to tackle a little more complex subject than usual.<br />
I&#8217;m working on a soon to be released Cell phone game (or as it&#8217;s known in the industry, a mobile entertainment project) and due to the paltry memory of some cell phones the music has to be delivered as a General MIDI file. No, General MIDI isn&#8217;t a French military officer; it&#8217;s the file format that we&#8217;ve come to know and hate from the animated Gif School of web design. The trouble with this project is that the original soundtrack was created in GarageBand. And I need to deliver a MIDI version of the thing. The reason is that as a WAV file the 30-second intro song would be well over 200K even at 8KHZ 16bit Mono. Whereas, the Midi file will be a modest 8K in size.<span id="more-12"></span></p>
<p>So the problem (challenge in suit speak) is to export MIDI from GarageBand. Impossible you say, &#8220;Everyone knows that GB can&#8217;t export MIDI.&#8221; Au Contraire, Mon fere!</p>
<p>Doable, yes. Easy Not so much. In fact this process involves at least three separate pieces of software. The first is an innocuous Audio Unit that&#8217;s included with GB called the DLS Music Device. The second is a freeware utility called MidiO (for Midi out) and the third is a MIDI sequencer like the relatively unknown shareware product, Easy Beat or a commercial product like Trackion, cubase or Logic Express.</p>
<p>First let&#8217;s attack composing for General MIDI in GB. A few of us already know that there are 126 General MIDI software instruments hidden within QuickTime. What if you could use them in GB? Well you can! I&#8217;ll try to make this as brief as possible so pay attention. If you open the Track info window for a software instrument in GB, you can scroll down the list of generators to the DLS Music Device. And if you click on the pencil icon for that device, it&#8217;ll bring up the interface for the DLS Device, such that it is.</p>
<p>Once there you will find a Sound bank menu that has a pull down menu that should say QuickTime Music Synthesizer by default. You may have some other items in this menu, if you have by chance come across some Sound Fonts in your travels, but I&#8217;ll get to these in a minute.</p>
<p>Right now let&#8217;s concentrate on the QuickTime Music Synthesizer (sounds sexy, doesn&#8217;t it?) If you were to play your MIDI controller at this point you would hear an acoustic Grand Piano. One that quite frankly sounds much worse than GB&#8217;s default Piano Software Instrument, but wait there&#8217;s more! The secret lies in your Midi controller&#8217;s program change command. Uh oh I hear brains frying. If you have a MIDI keyboard that&#8217;s worth any thing there is some way for you to do MIDI program changes. Which means you can change the Quicktime Music Synthesizer from its default piano sound to say something like a trumpet, which is sorely missed in the standard GB software instruments.</p>
<p>Read your keyboard&#8217;s documentation to see if your keyboard has a Program Change control. If it does your in luck. To overcome GarageBand&#8217;s glaring omission of a trumpet instrument, all we have to do is set our Program Change number to Number 57 and viola! Trumpet.</p>
<p>This seems to be an answer to many a GarageBand prayer. But wait because there is still evil afoot. If you record your newfound trumpet in GarageBand and then save the song you might be in for a surprise when you reopen the song. Your beloved trumpet has turned back into a piano. Bummer Dude!</p>
<p>Here is probably the coolest GB trick I Know. When you record your trumpet, hit a quick note at the beginning of your track and then do your Program Change as GarageBand is recording the track, this way the Program Change command is recorded in the Software Instrument track and will be there when you reopen the song. It is magic, No?</p>
<p>If you take it even further, you can record several Program Changes on a track. So not only could you have the number 57 trumpet but also the number 60 muted trumpet on the same track!</p>
<p>To find the program change numbers for all 128 General Midi instruments, Just Google General Midi Instruments and you&#8217;ll have a bunch of list to choose from.</p>
<p>While we have the track Info window open you might want to save a Software Instrument Called &#8220;DLS Device.&#8221; Make sure that you have the DLSMusicDevice selected in the Generator pull-down menu of the Track Info window.</p>
<p>Click Save Instrument button and save the instrument as &#8220;DLS Device.&#8221; And now you have an additional 127 software instruments for use in GB. Cool or what?</p>
<p>Okay, Okay I&#8217;m running out of time here, but there&#8217;s one more really cool thing about the DLSMusic Device. The DLSMusic device also plays Sound Fonts. What are Sound Fonts? Try Thousands, yes, thousands, of FREE downloadable software instruments. Whoa dude! Just search Sound fonts on the Web and you&#8217;ll come across more sounds than you can download in a lifetime. Take any of these .SF2 file and throw them into your Library> Audio>Sounds> Banks folder and they will be available to the DLSMusic device for use in GB. That ought to keep you busy for a while! Or at least until next week when I show you how to export MIDI files.</p>
<p><strong>DLS and General Midi Part two, GarageBandâ€™s Best Kept Secrets.</strong></p>
<p>Last week I introduced you to the DLSMusicDevice which allows you to compose General MIDI songs within GarageBand. In part two of this series I&#8217;ll show you how to export your General MIDI compositions from GarageBand.</p>
<p>GarageBand is a powerful program but one of its most glaring faults is that it only allows you to export your music to iTunes. If you want to export a tune that youâ€™ve composed using software instruments or the DLSMusicDevise you options are limited. The first and easiest method is to buy Logic Express and import your GarageBand composition into Logic express and then export a MIDI file from Logic Express. Of course if you have Logic Express it raises the question as to why you would compose in GarageBand instead of its big brother. For me, it&#8217;s a matter of simplicity. I like to sketch out my ideas using GarageBand as a &#8220;quick and dirty&#8221; tool then export the tune for polishing in a more sophisticated program. But I digress.</p>
<p>The second, and somewhat harder method of exporting MIDI from GarageBand involves the use of an Audio Unit plug-in called MidiO. MidiO is a freeware utility from RetroWare and can be downloaded from: http://home.comcast.net/~retroware/. Don&#8217;t worry I&#8217;ll post the link in the Noise section of MacAudioGuy.com. This plug-in will allow you to export a garageBand Software Instrument track as a MIDI stream. What this means is that you can only export one track at a time and you will have to a have some form of MIDI sequencer in order to record the MIDI stream. Kludgy? Sure, but you get what you pay for. So in order to use MidiO, you have to have some sort of MIDI Sequencer program. I like a cool shareware program called EasyBeat. Which is available from: http://www.macility.com/ . The next step is to set the generator of the track that you wish to export from GarageBand to MidiO.. Also set the MIDI output to MDI Virtual source in the edit window. Make sure that no tracks in GarageBand are set to record ready, because you&#8217;re likely to create a MIDI feedback loop. It&#8217;s far too easy to create a MIDI feedback loop with MidiO so be very careful. Next set EasyBeat or your MIDI Sequencer to use the MidiO as a MIDI Source and then set the sequencer to record. Once the MIDI sequencer is recording then hit play in GarageBand. If you&#8217;re lucky and did every thing right you should now be recording MIDI from GarageBand. Once you&#8217;ve recorded the stream, you&#8217;ll have to repeat the process for each track you want export and then you will have to offset the tracks so that they all start at measure one in your MIDI Sequencer. This process sounds more difficult than it is, but after a couple of tries, you&#8217;ll find it becomes at least tolerable.</p>
<p>Okay so now you&#8217;ve exported your software instrument tracks from GarageBand and have them as MIDI tracks in your sequencer. How do we turn them into a General MIDI file? The good news is that most sequencers make this fairly simple. In the case of Easy Beat, all you have to do is set the tracks instrument to an appropriate General MIDI instrument, and then after you have set all the instruments, export a MIDI file. And again if you&#8217;re lucky you will have a General MIDI file of your song.</p>
<p>Exporting MIDI from GarageBand is much more difficult than it should be, but now you know that it is possible, if your willing to jump through a few hoops.</p>
<p><strong><br />
</strong></p>
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		<title>Pump it up; Using speakers for monitoring</title>
		<link>http://macaudioguy.com/pump-it-up-using-speakers-for-monitoring/</link>
		<comments>http://macaudioguy.com/pump-it-up-using-speakers-for-monitoring/#comments</comments>
		<pubDate>Sat, 29 Apr 2006 21:00:00 +0000</pubDate>
		<dc:creator>macaudioguy</dc:creator>
				<category><![CDATA[Noise - Mac Audio Guy Blog]]></category>
		<category><![CDATA[Signal - Mac Audio Articles, Tips and Techniques]]></category>

		<guid isPermaLink="false">http://macaudioguy.com/2007/11/11/pump-it-up-using-speakers-for-monitoring/</guid>
		<description><![CDATA[In my last Podcast I talked a bit about headphones and monitoring. I did want to mention one follow-up item. Another downside to using headphones exclusively for monitoring beside the dangers to your hearing is that headphone can cause your ears to produce more ear wax, can lead to ear canal blockage which essentially makes [...]]]></description>
			<content:encoded><![CDATA[<p>In my last Podcast I talked a bit about headphones and monitoring. I did want to mention one follow-up item. Another downside to using headphones exclusively for monitoring beside the dangers to your hearing is that headphone can cause your ears to produce more ear wax, can lead to ear canal blockage which essentially makes you deaf until you get you ears cleaned. There was a period in my career where I would have to go to the doctor twice a year for this. Now I try to avoid headphones and I regularly clean my ears before the wax builds up.<br />
Okay on to loud speakers. Typically professional speakers are called monitors, and manufacturers design these speakers to be accurate rather than hyping certain frequencies to sound louder or more pleasing as some &#8220;hi-fi&#8221; and computer speakers do. Professional monitors are divided into Studio monitors, which are usually large speakers with woofers in the, 12&#8243; to 18&#8243; range that are soffited into the control room walls and near-field monitors, which are usually smaller, with woofers in the 4.5&#8243; to 8&#8243;, range and are freestanding. Near-fields are what most of us use in the home studio environment. Both these types of monitors come in passive and powered versions. Passive monitors need to be driven by an external amplifier, whereas powered monitors have an amp mounted within the speaker enclosure and have line level inputs. One of the pros of a passive monitor is that you can choose an amplifier that suits you budget and taste. The downside is that passive monitors generally have passive crossovers and matching the amp&#8217;s characteristics to the monitors can be problematic. Active monitors often use a separate built-in amp fro each driver as well as using more sophisticated active crossovers between drivers. Some may argue that the built in amps are inferior to a separate external amp but personally I think this is academic. The other argument against active monitors is that; &#8220;they eat while you sleep&#8221; in other words there are always consuming power. Again, remember that you just need to remember to turn them off just as you would an external amp.<br />
The preferred method for choosing monitors is to take a CD that you know well and is representative to the music that you record and listen to the CD through several brands of monitors at a store.  Monitors are in my opinion the most important piece of gear in a small or home studio. You need to listen before you buy.<br />
That said, I&#8217;m going to mention a few low budget pro-level monitors that you may want to consider. Here&#8217;s a list of active monitors that run from about $400-$500 a pair with 5 to 6&#8243; Low frequency drivers:<br />
Alesis MI active 620<br />
Event tuned reference 6<br />
KRK RP6<br />
And M-Audio BX5s<br />
I&#8217;m sure I&#8217;ve missed some other good monitors in this range, but these four should give you a good place to start for comparison listening.<br />
I could literally write a rather thick book on speakers and studio monitoring, The most important thing to remember is that you want to by speakers that are as accurate as possible and sound good with your type of music within your budget. And remember that speakers are about the most important investment that you can make in your home studio set-up.</p>
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		<title>Canned; Using headphones for monitoring</title>
		<link>http://macaudioguy.com/canned-using-headphones-for-monitoring/</link>
		<comments>http://macaudioguy.com/canned-using-headphones-for-monitoring/#comments</comments>
		<pubDate>Sat, 25 Feb 2006 18:25:00 +0000</pubDate>
		<dc:creator>macaudioguy</dc:creator>
				<category><![CDATA[Noise - Mac Audio Guy Blog]]></category>
		<category><![CDATA[Signal - Mac Audio Articles, Tips and Techniques]]></category>

		<guid isPermaLink="false">http://macaudioguy.com/2007/11/11/canned-using-headphones-for-monitoring/</guid>
		<description><![CDATA[Okay let&#8217;s talk monitoring, which is a fancy word for actually listening to what you are recording or have already recorded. There are basically two ways to monitor, via loudspeakers and via headphones. I&#8217;m hoping to address using loudspeakers in the next episode and I&#8217;ll concentrate on headphones for this episode.
If you are going to [...]]]></description>
			<content:encoded><![CDATA[<p>Okay let&#8217;s talk monitoring, which is a fancy word for actually listening to what you are recording or have already recorded. There are basically two ways to monitor, via loudspeakers and via headphones. I&#8217;m hoping to address using loudspeakers in the next episode and I&#8217;ll concentrate on headphones for this episode.<br />
If you are going to do any serious recording on your Mac you need both a good set of speakers (and I don&#8217;t mean the cheapy computer type) and a decent set of closed back headphones (not the &#8220;walkman&#8221; type.) The main reason for this is that if you&#8217;re recording with a microphone and monitoring the recording with speakers or open type headphones you are almost sure to create a feedback loop. And feedback is both damaging to your hearing and your psyche.<br />
Although you may be tempted to buy a cheap set of headphones, don&#8217;t. There are some excellent headphones out there for under a hundred dollars and they are worth every penny.<br />
I&#8217;ll take a quick look at three brands that you can get for under a C-note. Specifically Sony MDR-7506s, AKG 240s and Sennheiser HD-260s.  A listener recently e-mailed me about my choice of the Sony MDR-7506 headphones in my &#8220;best toys for under a hundred bucks&#8221; article. He had tried out the Sony, AKG240 and Sennnheiser HD-280 headphones. His contention was that the Sennheisers where acoustically superior and wondered why anyone would consider the two other models because of their &#8220;colored&#8221; sound.<br />
I wrote back that besides acoustic accuracy, there are other factors to consider when choosing headphones. To quote my reply:<br />
Truth in monitoring is probably the most subjective and complex area in all of pro-audio.  It&#8217;s like when gawd awful Yamaha NS-10s used to be the near field &#8220;standard&#8221; speaker in studios (yuk!). In essence almost all audio playback is &#8220;colored&#8221; unless you are in the exact same room with the same speakers that the mastering engineer used for a particular album. Headphone serve other purposes than just accurate monitoring, in fact I would argue that for true critical listening you need great speakers in a great room, something you&#8217;re not going to get for under a $100. Now, what headphones are good for is hearing yourself sing or play when recording, listening to playback in less than ideal environments and as a portablPersonally I like the 7506&#8217;s for several reasons. First they are more portable and louder (efficient) than the 240s or the HD280s. I&#8217;ve used AKG240s in the studio for years and yes they are excellent cans although the don&#8217;t isolate you from external noise as well as the other two. The Sennheisers are very neutral and my only real gripe is that they break. The &#8220;fork&#8221; that mounts the ear cup has broken on several pairs that I&#8217;ve seen. I&#8217;m always throwing my Sonys in my bag and haven&#8217;t broken a pair yet. As far as how they sound, I&#8217;m used to the Sony&#8217;s and as my hearing deteriorates having something that you are familiar with becomes more important. <br />
But the real bottom line is that you can&#8217;t go wrong with any of these three models and buy whichever of them best suits you and your needs and taste.<br />
Now let&#8217;s take a look at how to use headphones while recording. The simplest set up is where you plug your headphones into the built-in Audio output of your Mac or audio interface hooked up to your Mac. This works sometimes but more often not the sound in your headphones is slightly delayed from what you are recording with the microphone. This is called latency, and is caused by the time that it takes for the computer to process the audio from analog from your mic to digital and back to analog for you headphones again. There are a couple of work-arounds for this situation. The first is reducing the audio buffer size. Most audio recording programs have some sort of buffer setting in their recording preferences menu. In the Case of GarageBand it&#8217;s under Audio MIDI in the preferences menu. Set the radio button to &#8220;Minimum delay when playing instruments live.&#8221; The second thing you can do is turn off monitoring for the track that you are recording. This allows you to hear the playback of your previously recorded tracks just not the track that you are recording. Since you can hear yourself acoustically this method can work. However a lot of vocalist and players like to hear effects on their voice and instruments as they record. If this is the case you are stuck with monitoring the record track and any resulting delay. This even applies to the next method that I&#8217;m going to talk about. Many higher end audio interfaces have a feature called &#8220;direct monitoring.&#8221; This takes the takes the signal directly from your mic and mixes it with the sound of your previously recorded tracks from the computer. This method allows you to hear yourself without latency, however, like I mentioned before, it doesn&#8217;t allow you to hear effects on your voice or instrument.  Latency is less of a problem on really fast computers using dedicated internal sound cards but usually theses out of the budget range of the average recordist. You can also try to lighten the load on your computer&#8217;s processor by &#8220;freezing&#8221; or locking previously recorded tracks.<br />
One final note is that with headphones it&#8217;s especially important to protect your hearing at all times. If you want to continue to enjoy your music later in life keep your monitoring levels low. Everybody&#8217;s hearing deteriorates over time, but reasonable monitoring levels will help you keep your golden ears until your golden years.</p>
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		<title>DLS and General Midi Part two, GarageBand&#8217;s Best Kept Secrets.</title>
		<link>http://macaudioguy.com/dls-and-general-midi-part-two-garagebands-best-kept-secrets/</link>
		<comments>http://macaudioguy.com/dls-and-general-midi-part-two-garagebands-best-kept-secrets/#comments</comments>
		<pubDate>Sat, 03 Dec 2005 19:45:00 +0000</pubDate>
		<dc:creator>macaudioguy</dc:creator>
				<category><![CDATA[Noise - Mac Audio Guy Blog]]></category>
		<category><![CDATA[Signal - Mac Audio Articles, Tips and Techniques]]></category>

		<guid isPermaLink="false">http://macaudioguy.com/2007/11/11/dls-and-general-midi-part-two-garagebands-best-kept-secrets/</guid>
		<description><![CDATA[Last week I introduced you to the DLSMusicDevice which allows you to compose General MIDI songs within GarageBand. In part two of this series I&#8217;ll show you how to export your General MIDI compositions from GarageBand.
GarageBand is a powerful program but one of its most glaring faults is that it only allows you to export [...]]]></description>
			<content:encoded><![CDATA[<p>Last week I introduced you to the DLSMusicDevice which allows you to compose General MIDI songs within GarageBand. In part two of this series I&#8217;ll show you how to export your General MIDI compositions from GarageBand.<br />
GarageBand is a powerful program but one of its most glaring faults is that it only allows you to export your music to iTunes. If you want to export a tune that you&#8217;ve composed using software instruments or the DLSMusicDevise you options are limited. The first and easiest method is to buy Logic Express and import your GarageBand composition into Logic express and then export a MIDI file from Logic Express. Of course if you have Logic Express it raises the question as to why you would compose in GarageBand instead of its big brother. For me, it&#8217;s a matter of simplicity. I like to sketch out my ideas using GarageBand as a &#8220;quick and dirty&#8221; tool then export the tune for polishing in a more sophisticated program. But I digress.<br />
The second, and somewhat harder method of exporting MIDI from GarageBand involves the use of an Audio Unit plug-in called MidiO. MidiO is a freeware utility from RetroWare and can be downloaded from: http://home.comcast.net/~retroware/.  Don&#8217;t worry I&#8217;ll post the link in the Noise section of MacAudioGuy.com. This plug-in will allow you to export a garageBand Software Instrument track as a MIDI stream. What this means is that you can only export one track at a time and you will have to a have some form of MIDI sequencer in order to record the MIDI stream. Kludgy? Sure, but you get what you pay for. So in order to use MidiO, you have to have some sort of MIDI Sequencer program. I like a cool shareware program called EasyBeat. Which is available from: http://www.macility.com/ .  The next step is to set the generator of the track that you wish to export from GarageBand to MidiO.. Also set the MIDI output to MDI Virtual source in the edit window. Make sure that no tracks in GarageBand are set to record ready, because you&#8217;re likely to create a MIDI feedback loop. It&#8217;s far too easy to create a MIDI feedback loop with MidiO so be very careful. Next set EasyBeat or your MIDI Sequencer to use the MidiO as a MIDI Source and then set the sequencer to record. Once the MIDI sequencer is recording then hit play in GarageBand. If you&#8217;re lucky and did every thing right you should now be recording MIDI from GarageBand. Once you&#8217;ve recorded the stream, you&#8217;ll have to repeat the process for each track you want export and then you will have to offset the tracks so that they all start at measure one in your MIDI Sequencer. This process sounds more difficult than it is, but after a couple of tries, you&#8217;ll find it becomes at least tolerable.<br />
Okay so now you&#8217;ve exported your software instrument tracks from GarageBand and have them as MIDI tracks in your sequencer. How do we turn them into a General MIDI file? The good news is that most sequencers make this fairly simple. In the case of Easy Beat, all you have to do is set the tracks instrument to an appropriate General MIDI instrument, and then after you have set all the instruments, export a MIDI file. And again if you&#8217;re lucky you will have a General MIDI file of your song.<br />
Exporting MIDI from GarageBand is much more difficult than it should be, but now you know that it is possible, if your willing to jump through a few hoops.<br />
<b>New and Cool!</b><br />
If you want to get audio into an iBook or just needed an inexpensive USB audio interface Griffin technology&#8217;s $39 iMic is a lifesaver. Guess what? Griffin has just released the new improved iMic 2 and it&#8217;s still only $39! What&#8217;s new and improved? Mostly the improvements are in appearance. The rather obscure icons are replaced by plain English labels for the inputs and outputs also the new iMic is iPod white instead of the old clear and silver. It also still comes with Final Vinyl software for transferring your vinyl to digital. The iMic 2 is available from Griffintechnology.com or most Mac retailers.<br />
Another easy do product is MXL Microphone&#8217;s MXL Desktop recording kit. The all-in-one kit includes a condenser mic a preamp and all the cables you need to get audio into your Mac&#8217;s built in audio port. This is a great no-brainer starter kit for only $149. The Desktop recording kit is available from MXLmics.com.</p>
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